package zero.tech.games.jh.event;

import zero.tech.core.event.EventListener;
import zero.tech.core.event.EventType;
import zero.tech.games.jh.data.JhTimer;
import zero.tech.games.logic.common.Room;
import zero.tech.games.logic.data.LogicEventType;

public class RoomDissolutionRuntimer implements EventListener{

	@Override
	public EventType netEventType() {
		return LogicEventType.ROOM_DISSOLUTION_RUNTIMER;
	}

	@Override
	public void notifyEvent(Object... objs) {
		Room room = (Room) objs[0];
		long pass=(long) objs[1];
		int room_status=room.getRoom_status();
		JhTimer jhTimer=(JhTimer) room.getTimer();
	}

	@Override
	public boolean asynchronous() {
		return false;
	}

}
